Exhaustion

February 21, 2012 § 4 Comments

Much of the weekend was spent in some kind of dizzy haze; I didn’t even go to work on monday because I was having trouble standing up to make my toast. Nevertheless, I still managed to somehow rework the tile rendering method to decrease its memory usage and CPU usage (it’s still pretty high but I’m not sure if there is much more I can do), as well as get a bare-bones version of the mapdata screen up to complement the bare-bones versions of the other 2 of 4 screens I’ve yet to really tackle. I also drew a lot of pictures which was fun, here’s one that I liked in particular:

I guess thats all I got today.

§ 4 Responses to Exhaustion

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