Genuine progress (TSC!)
September 27, 2011 § 10 Comments
I think I’m finally starting to swing back from feeling “I wanna draw” when I’m bored to “I wanna do some programming”. The skeleton of the TSC is more or less “there” and simply needs to be filled in and debugged. Right now I plugged in a few of the commands that will let me animate entities and go between maps.
I need to debug entities some more too it seems.
Fun fact: the executable size of the current build (without the editor stuff) is 346,112 bytes!
With the editor code and debugging info turned on, it’s approximately ten times that.
I would upload it but everyone would probably just make fun of how ridiculously buggy it is..