Tabs
June 7, 2011 § 6 Comments
Would’ve been nice if this was suggested back when I was just starting the editor rather than halfway through
whatever, I’ll do it. But there will only be four, probably.
I wanted to have this ready but I had to work 8h+ days for the last like five days in a row and I really don’t feel like programming after that sort of thing.
I’m only human D:
Tabs? What do you mean?
Several maps open at once? Or if there’s too much information for the editor, click the tab to reveal the next level of information? :o
Basically my version of tabs will be, four buttons in the bottom-right corner. Each will more or less hold a “state” of the editor, so tab 1 might be map editing on map 20, tab 2 might be TSC editing on map 18, tab 3 could be Entity editing map 44 and tab 4 could be TSC editing map 92.
That way, you can quickly jump around to a bunch of different things at once, say if you’re doing a door script that goes across two maps.
THANK GOD!
I HATE doing door entities. It’s the most tedious part of TSC.
That was the one thing I liked about Sue’s Workshop.
You could have multiple maps and scripts open so scripting doors was a lot easier.
Also only 4?
Maybe more than 4 if it’s deemed necessary
I just picked a number..
Why does it say “Layers” (like an onion!) in the e-mail update? I see how it relates, but I still ask…..